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Sunday
, May 6
10:00 CEST
PORTFOLIO REVIEW
Sala Cavalli
10:30 CEST
Talk: What modern video game Level Design can learn from Archaeology
Track 1
Tommaso Bonanni
Talk: Divide your code and conquer the heart of your artists
Track 2
Fabio Polimeni
Workshop: Smart props placement with MASH...and more tips
Workshop
Andrea Morini
11:00 CEST
Lectio Magistralis: The Power of Us
Sala Fellini
Craig Morrison
12:00 CEST
Talk: Security & Gaming: an unmissable marriage
Track 1
Fabrizio Cilli
Talk: Towards Smarter NPCs with Deep Reinforcement-Learning
Track 2
Sven Mika
14:00 CEST
Talk: How to Create 3D Characters for Videogames
Track 2
Tom Isaksen
Talk: Building a game from scratch, and releasing it
Track 1
Yara Khoury
Workshop: Trolling a design research
Workshop
Diego Ricchiuti
15:30 CEST
Talk: Concept Art for video games
Track 2
Christian Steve Scampini
16:30 CEST
Workshop: From the shape to the material, using Substance designer
Workshop
Giacomo Caneschi
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Level Up - Rome Developer Conference
Europe/Rome
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Level Up - Rome Developer Conference
May 4
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6, 2018
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Via Tuscolana, 1055, 00173 Roma, RM, Italia
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